Win
Reduce opponents to 0 Player Life or cause a Field Break.
Home of the MT Battles
Build around a persistent Master, unlock an Apex, and finish the table with a once-per-game Paragon. MT Battles rewards politics, positioning, and deck identity.
Learn Fast
Reduce opponents to 0 Player Life or cause a Field Break.
75 cards: 74 main cards plus your Master. The Paragon is outside the deck.
Energy cards become permanent Sources that generate temporary Energy each turn.
Draw, build, battle, then draw again at the End Phase.
Print the quickstart for new players. Use the full rulebook for detailed rulings.
Reference
Life Link: Active damage deals 50% to Player Life, capped at 50 per attack.
Healing Echo: Item/Support healing restores Player Life, capped at 50 per turn.
In Cover: Benched creatures cannot take attack damage, but counters and effects still work.
Paragons: Mega, VMAX, or VSTAR only. One use per game. Not in the deck.
Full Rules: Download the official v6.7 rulebook above for timing, deckbuilding, and edge cases.
Metagame
Counter-control inevitability.
Political attrition and decay.
Adaptive ramp and Holon tech.
Pressure bruiser and Paragon burst.
Format Health
Track cards, mechanics, and archetypes under community review.
Coming SoonCommunity Driven
Future tools can include vote forms, deck submissions, event reports, and public rulings.
Voting Coming Soon